An application often consists of exactly one output file that you generate during the build and that you then debug. However, you can also work with multiple files (images) depending on the specific demands that you have on your system. This means that the complete program consists of several images. This is a great way to organize and optimize resources in your design, but how do you actually configure and set up the projects for all the images?
In this webinar, we will talk about the different strategies that are available and show you how to design and easily do source-level debugging of multiple images. We will cover the nuts-and-bolts ideas such as mapping the memory for different applications, jumping from one application to the other, generating a unique executable for production with all images, and much more.
If you’re currently putting a bootloader in your next design or working with a multicore environment that requires multiple images, this is the webinar for you!